Web1 jul. 2024 · SteamVR_TrackedObject_Plus. GitHub Gist: instantly share code, notes, and snippets. Web10 jan. 2024 · I use two tracker dongles and HMD to connect four controllers. All of them are vive pro controllers. They can be tracked in Unity using SteamVR Plugin v2.0, but I can only get two of the controllers' input data (ex: trigger down). Is there any way I can get all the controllers input data? sorry for the bad English, and the dumb question... please help! …
Class SteamVR_Events SteamVR Unity Plugin - GitHub Pages
Web12 jan. 2024 · I cannot find any reference to "tracker_zeroed" in the SteamVR plugin code history going back to 4/15. Perhaps that was in a pre-release version of the plugin (it does seem vaguely familiar) or something you folks added locally? Web11 jun. 2024 · 包含的手势功能:. 抓 (grabbing)、捏 (pinching)、松 (releasing)、扔 (throwing)、举 (lifting)、戳 (poking)、手按压 (hand pressing)和交换物体 (exchanging objects)。. 4个基本手势: (由Hi5_Glove_Gesture_Recognition脚本在Update方法中进行实时判断) OKay,平掌 (Flat Palm),拳头 (Fist)、指 (Pointing ... eshina realty corp
SteamVR_TrackedObject_Plus · GitHub
WebQuickstart. You'll need to have SteamVR installed and a SteamVR compatible headset. If you have a VR HMD it's probably compatible. You can download SteamVR here ... Web1 jul. 2024 · SteamVR_Events.Action newPosesAction; SteamVR_TrackedObject_Plus() {newPosesAction = SteamVR_Events.NewPosesAction(OnNewPoses); … WebUnder those objects you'll see GameObjects called Model which hold our SteamVR_RenderModel component. It has a few members: Index - this is the "tracked … eshine bl tracking